local L0_1, L1_1, L2_1, L3_1, L4_1
L0_1 = {}
L0_1.MainID = 70661
L0_1.ActorAlias = "70661"
L1_1 = {}
L1_1.q7066101 = 7066101
L1_1.q7066102 = 7066102
L1_1.q7066103 = 7066103
L1_1.q7066104 = 7066104
L1_1.q7066110 = 7066110
L1_1.q7066106 = 7066106
L1_1.q7066109 = 7066109
L1_1.q7066107 = 7066107
L1_1.q7066108 = 7066108
L1_1.q7066105 = 7066105
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 1512
L2_1.alias = "NPC1512"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.NPC1512Data = L2_1
L2_1 = {}
L2_1.id = 1673
L2_1.alias = "Npc1673"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1673Data = L2_1
L2_1 = {}
L2_1.id = 167301
L2_1.alias = "Npc167301"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc167301Data = L2_1
L0_1.Npcs = L1_1
return L0_1
